It was amidst an insightful conversation with friends over lunch that the idea of keeping a design journal in blog-like form struck me. I was among two of good game design student friends, throwing back and forth thoughts and ideas on game design and the state of our current industry. By the third hour of sitting there in the comfortable booth that I realized how much I loved to share game design thoughts with everyone that would care to listen to me rambling about it
Since then, I have tried to amass both opportunity and time to do just so. In here I'll be sharing some of my discoveries and ideas that I stumbled upon in my journey as a game designer. My hope is that it may help you, reader, to think about and mull over some questions, pushing us to think more deeply and carefully about the nature of games.
So without further ado, I welcome you and hope to make your time reading any post worthwhile. Make sure to send me your feedback about it, I'll be eager to hear from you.
PS: I have decided to only display the comments that are relevant to the post's discussion, in an attempt to cut down some noise for people who are interested on just the discussion at hand. If you want to message me or ask questions please do so via the contact page, Thanks!
Since then, I have tried to amass both opportunity and time to do just so. In here I'll be sharing some of my discoveries and ideas that I stumbled upon in my journey as a game designer. My hope is that it may help you, reader, to think about and mull over some questions, pushing us to think more deeply and carefully about the nature of games.
So without further ado, I welcome you and hope to make your time reading any post worthwhile. Make sure to send me your feedback about it, I'll be eager to hear from you.
PS: I have decided to only display the comments that are relevant to the post's discussion, in an attempt to cut down some noise for people who are interested on just the discussion at hand. If you want to message me or ask questions please do so via the contact page, Thanks!