Chroma (2012)
As big fan of puzzle games in general, Chroma is the embodiment of the qualities I look for on games that rely on logic. The concept itself came from the combination of various puzzle games I've played along the years. After tweaking with various combinations of rules and different size grids I arrived in the 5 by 5 style using three colors which proved to be the best way of entwining simplicity in the basis of the game while still allowing room for growth of difficulty.
After several iterations and countless hours pondering on which levels to cut and which to keep, I have arrived into a collection of levels that offer some bite. If you are a fan of puzzle games I strongly recommend that you try Chroma out and then let me know what you think of it.
After several iterations and countless hours pondering on which levels to cut and which to keep, I have arrived into a collection of levels that offer some bite. If you are a fan of puzzle games I strongly recommend that you try Chroma out and then let me know what you think of it.